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Perfectly rendered grass in your browser #vibecoding #ai #webdev #grass
A procedural grass system for Three.js that makes it possible to render large, dense, interactive grass environments in real time. It features multiple grass types, LODs, distance and frustum culling, terrain adaptation, wind simulation, and dynamic interaction.
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Take this repo: https://grassworks.techredux.co/ and rebuild "Perfectly rendered grass in your browser #vibecoding #ai #webdev #grass" for my platform. Here's what it does: A procedural grass system for Three.js that makes it possible to render large, dense, interactive grass environments in real time. It features multiple grass types, LODs, distance and frustum culling, terrain adaptation, wind simulation, and dynamic interaction.